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  Weapon Class_


  File Photo_
  Weapon Information_

The medi-kit combines a healing facility with pain killers and stimulants. In order to use the medi-kit you must face towards the soldier requiring treatment. If the soldier is stunned you must stand over the body. Click on the medi-kit icon and select 'use medi-kit' from the menu.
HEALING> Red body parts show fatal wounds. Click on a body part that is wounded. Click on the 'Heal' button. One fatal wound will be cured and some health restored.
STIMULANT> This will restore energy and revive unconscious (stunned) soldiers. In order to revive an unconscious soldier you must stand directly over the body.
PAIN KILLER> This will restore the morale of wounded soldiers up to an amount equivalent to the soldier's lost health.

  Weapon Statistics_
Cost Ammo Cost Damage Rounds
- -
$28,000 N/A N/A N/A
Engineer Hours Work Space Special Materials Required
Alien Alloys Elerium-115 UFO Power Source UFO Navigation
420 4 N/A N/A N/A N/A
  Weapon Performance_
Action TUs
Use 10%
Personal Armour | Power Suit | Flying Suit
Pistol | Rifle | Auto-Cannon | Heavy Cannon | Rocket Launcher
Laser Pistol | Laser Rifle | Heavy Laser
Grenade | Smoke Grenade | Proximity Grenade | High Explosive
Motion Scanner | Medi-Kit | Psi-Amp | Electro-flare | Stun Rod
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